Since Bitmovin's native SDKs are distributed through custom [CocoaPods](🔗) and [Maven](🔗) repositories, the installation cannot be managed by Flutters auto-link feature and requires some extra steps. Please refer to the installation instructions for each platform below. For more information on integrating the native SDKs, you can refer to the [Getting Started guides](🔗).

## Adding the pub.dev package dependency

The `bitmovin_player` library is published on [pub.dev](🔗). To add it to your Flutter app, use `flutter pub add bitmovin_player` or add it manually to your `pubspec.yaml`:



Do not forget to run `flutter pub get` afterwards.

## Setting up iOS dependencies

Add Bitmovin's CocoaPods repo as a source on top of `ios/Podfile`:



If you see any errors during `pod install` after adding the source from above, try deleting `Podfile.lock` and do a fresh `pod install`. At this point, `pod install` might fail due to the incorrect minimum deployment target being set for the `Runner` project. Set the deployment target and minimum deployment version to at least iOS 14 in the `Runner` project to fix this.



## Setting up Android dependencies

  1. Add Bitmovin's Maven repository to `android/build.gradle`:

    
  2. Enable Multidex support if needed. Follow this guide to enable it: <https://developer.android.com/build/multidex>

  3. If you are using `android:label`, `android:allowBackup` or `android:supportsRtl` in your application's `AndroidManifest.xml` please enable field replacement, otherwise the build will fail with a manifest merger error. The need for this workaround will be removed with a future release.

    For example: